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The MIT Press Podcast features exclusive interviews and content that draw on the topics, themes, and trends explored in our books and journals.
What do computers, cells, and brains have in common? Computers are electronic devices designed by humans; cells are biological entities crafted by evo…
The Nintendo Wii, introduced in 2006, helped usher in a moment of retro-reinvention in video game play. This hugely popular console system, codenamed …
Why does reason matter, if (as many people seem to think) in the end everything comes down to blind faith or gut instinct? Why not just go with what y…
What links conscious experience of pain, joy, color, and smell to bioelectrical activity in the brain? How can anything physical give rise to nonphysi…
Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commo…
In Infectious Behavior, neurobiologist Paul Patterson examines the involvement of the immune system in autism, schizophrenia, and major depressive dis…
We live today in a global web of interdependence, connected technologically, economically, politically, and socially. As a result of these expanding a…
Hello Avatar Or, {llSay(0, Hello, Avatar ); is a tiny piece of user-friendly code that allows us to program our virtual selves. In Hello Avatar, B. Co…
America's once-vibrant small-to-midsize cities--Syracuse, Worcester, Akron, Flint, Rockford, and others--increasingly resemble urban wastelands. Gutte…
We will not find “exposure to burning coal” listed as the cause of death on a single death certificate, but tens of thousands of deaths from asthma, c…
Geologists in the field climb hills and hang onto craggy outcrops; they put their fingers in sand and scratch, smell, and even taste rocks. Beginning …
Midcentury America was governed from the center, a bipartisan consensus of politicians and public opinion that supported government spending on educat…
Why is Memphis home to hundreds of motor carrier terminals and distribution centers? Why does the tiny island-nation of Singapore handle a fifth of th…
Imagine the astonishment felt by neuroscientist Rodrigo Quian Quiroga when he found a fantastically precise interpretation of his research findings in…
We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video ga…
With robots, we are inventing a new species that is part material and part digital. The ambition of modern robotics goes beyond copying humans, beyond…
Contemporary art in the early twenty-first century is often discussed as if the very idea of art that is contemporary is new. Yet all works of art wer…
The world is filling with ever more kinds of media, in ever more contexts and formats. Glowing rectangles have become part of the scene; screens, larg…
Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and…
The vast majority of American college students attend two thousand or so private and public institutions that might be described as the Middle—reputab…
Many books explain what is known about the universe. This book investigates what cannot be known. Rather than exploring the amazing facts that science…